| West Wind Web Monitor .Net |
Class wwSmtp
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| Member | Description | |
|---|---|---|
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Constructor | |
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BCC | Blind Copy Recipients |
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CC | Carbon Copy Recipients |
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CharacterEncoding | Character Encoding for the message. |
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ContentType | The content type of the message. text/plain default or you can set to any other type like text/html |
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Encoding | The character Encoding used to write the stream out to disk Defaults to the default Locale used on the server. |
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Error | Error Flag set when an error occurs. |
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ErrorMessage | An Error Message if the result is negative or Error is set to true; |
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HandleExceptions | Determines whether wwSMTP passes back errors as exceptions or whether it sets error properties. Right now only error properties work reliably. |
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MailServer | Mail Server to send message through. Should be a domain name (mail.yourserver.net) or IP Address (211.123.123.123). |
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Message | The body of the message. |
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Password | Password to connect to the mail server. |
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Recipient | Email address or addresses of the Recipient. Comma delimit multiple addresses. To have formatted names use "Rick Strahl" <rstrahl@west-wind.com> |
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SenderEmail | Email address of the sender |
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SenderName | Display name of the sender (optional) |
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ServerPort | Port on the mail server to send through. Defaults to port 25. |
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Subject | Message Subject. |
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Timeout | Connection timeouts for the mail server in seconds. If this timeout is exceeded waiting for a connection or for receiving or sending data the request is aborted and fails. |
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Username | Username to connect to the mail server. |
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Connect | Connects to the mail server. public bool Connect(); |
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SendMail | Fully self contained mail sending method. Sends an email message by connecting and disconnecting from the email server. public bool SendMail(); |
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SendMailAsync | Fully self contained method that sends email by just sending without waiting for confirmation by starting a new thread public void SendMailAsync(); |
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SendMessage | Low level SendMessage method. Requires that Connect() be called first to open a connection. You can call this method multiple times without reconnecting to send multiple messages. public bool SendMessage(); |